Selected case studies — 2022–2026

Case
Studies

Four products, four problems, one way of working — research, decisions, systems, and the business impact that followed. Each told as a chapter, not a card.

04
Flagship products
5
Industries
200+
Components shipped
01
Senior Product Designer · London · 2025–26

Open Estate

A B2B real-estate investment platform serving a federation of operators and investors — one product, five distinct minds to design for.

Open Estate — case study preview
The challenge

Five user types — investors, admins, analysts, agents and relationship managers — each needing different data, permissions and workflows, without the product fracturing into five disconnected apps.

The approach

I mapped role-based journeys end to end, then architected a multi-role interface system on a single unified Figma language — tokens, components and documentation — so every role felt native while sharing one backbone.

Role-based information architecture & navigation across five permission models.
A shared component library enabling 3+ parallel development streams.
Design-system governance & a contribution model for the team.
~50%
Fewer design inconsistencies across workstreams
5
User types unified in one system
4
Engineers shipping in parallel
02
UI/UX Designer · London · 2024–26

Entralon

High-complexity dashboards for five user types — and the design system, built from scratch, that made them ship in sync.

Entralon — case study preview
The challenge

Dashboards with unique role-based logic, permissions and data views for five user types — while design and engineering drifted apart and slowed every release.

The approach

I built a complete system from the ground up — colour tokens, type scale, spacing and 200+ reusable components — paired with developer-ready Figma kits, detailed annotations and handoff documentation.

−40%
Designer–developer miscommunication
−30%
Average handoff time
200+
Reusable components
03
UI/UX Designer · Remote · 2024–25

Brand-Mart

A B2B marketplace — onboarding, order management, CRM and lead processing across three operational roles.

Brand-Mart — case study preview
The challenge

First-time users dropped off during fintech onboarding, and internal teams juggled fragmented tools for orders, leads and reporting.

The approach

I rebuilt the onboarding flow to remove first-run friction, designed role-based dashboards with custom reporting and real-time data, and shipped a full campaign visual system for email, social and landing pages.

+25%
First-time activation rate
3
Operational roles served daily
04
Product Designer · 2024

Gymzi

A mobile-first gym discovery & booking platform — two-sided, wallet-powered, shipped in under two months.

Gymzi — case study preview
The challenge

A two-sided product for athletes and gym owners, with a friction-heavy multi-step booking and payment journey — to be researched, designed and handed off in under two months.

The approach

I led the full lifecycle — research to Figma handoff — designing a wallet-based payment UX, a streamlined booking journey, and a complete design system covering both athlete and gym-owner experiences.

−35%
Steps to complete a booking
<2mo
Research to handoff
2
User types, one system

More on request.

Detailed walkthroughs, process artefacts and prototypes are available on request — or explore the system that powers this work.

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